Denmark’s gross gaming revenue (GGR) for August has undergone a 12% increase year-on-year, driven by online gambling.
In total, the country generated DKK 552m ($72m) from both land-based and online gaming in August, but while the latter segment has experienced growth, the former has undergone a decline.
Of the four areas covered in the Danish Gambling Authority’s (DGA) August report, online casino was responsible for the highest revenue.
This segment produced DKK 233m, a 6% rise when compared to last year’s DKK 221m. By contrast, land-based casinos only generated DKK 29m, a 10% year-on-year slump.
Gaming machines fared even worse. These generated DKK 98m in August, but this constitutes a 13% fall when compared to last year’s DKK 113m. Meanwhile, betting experienced a 50% rise in revenue. This segment produced DKK 192m for August, up from DKK 128m.
However, on a year-to-date basis, land-based gaming has continued to recover from Covid-19, while online casino has seen revenue growth slow, and betting has seen it drop.
For the first eight months of 2022, brick-and-mortar casinos produced DKK 226m, an over 120% increase year-on-year, though this is compared to 2021 when casinos were closed from January through April.
Gaming machines have undergone a similar resurgence, posting DKK 759m for the first eight months of 2022, up 97% year-on-year.
But online casino has seen revenue growth slow to a crawl. For the period from January through August, this segment generated DKK 1.9bn, a 0.5% rise.
This is significantly smaller than the 15% growth recorded for the prior-year period. Meanwhile, betting has seen GGR fall by 7%.